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Subway

Models in scene (excluding megascan assets - burger box, apple core, noodle box & boxes)

Models in scene (excluding megascan assets - burger box, apple core, noodle box & boxes)

I wanted to stretch some Substance Designer muscles and got inspired by a couple of images I found online and decided to make this small subway scene. It was also fun to jump back into Unreal Engine 4 for this project and play around with its node based material editors. If You can't tell I love node based programs haha. Some textures created in Substance Painter & decals and some assets sourced from Megascan library.